You don't regen, not even by resting, and many attacks are near or actual OHKs - managing health is a much bigger deal, and you almost never have luxury of just tanking blows.For example draugr that are dried dead meat wrapped around dead bones just don't really care about arrows, sabercat WILL knock you down and eat your face unmolested if it pounces, troll will outregen your damage output, then your stamina, then kill you, giant spider will paralyze you and skewer you with giant, armor-piercing chelicerae, bandit archer in a high place will simply shoot your dumb, lightly armoured ass dead given opportunity. Enemies have logical strengths and weaknesses and might need specific preparation and planning.You can no longer just stuff your face with food between blows to heal in combat. The main attraction of Requiem is that it strives to make stuff make sense and feel more real, mostly successfully.
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